

You don't need to set the output canvas size to the cropped image size but if you don't you will need resize as noted about. A red box around the image will appear that can be resized to match the canvas. If not then resize the image by clicking on it. By default, the output resolution will change to be the same.įor example, for a 1920 x 1080 display resolution with cropping values as shown below:Īfter setting when back to the main menu, make sure the image preview size matches the shown output canvas. From the main window, select File, Settings, Video to get to where the base canvas can changed. If you want a 1 to 1 pixel mapping on the output video to the cropped image then you need to set the base resolution to match the pixel width and height of the cropped portion. To create a static mask, just alt+printscreen your LIV output window to take a perfect screenshot, then color your greenscreen area with white and the rest with black.Right click on "Display Capture" and select "Filters"Ĭlick on the "+" and select the "Crop/Pad" filter.Ĭhange the values of left, top, right, and bottom values to crop the portion of the screen wanted. OBS Crop and Rotate Tools Learn how to quickly crop and rotate images using filters and transformation tools inside OBS to create engaging video presentations. It is recommended to use the Static Mask feature instead of Crop as it is more accurate and doesn't have this issue. Removing the cropping resolves the issue. For Quest users, your monitor must be plugged into the GPU that is rendering the game.įix 5: The Crop feature in LIV is currently messing up calibration and coordinates in some games. To achieve this, set the game's launch option to "-vrmode openvr" in Steam.įix 4: The monitor that LIV runs on must be connected to the same GPU as the monitor your VR Headset is plugged into. If you find a game that's on the list that isn't working, let us know and we'll look into it.įix 3: If you have an Oculus Rift, Rift S, or Quest the game must run in OpenVR mode. Check out for a list of LIV-eligible games (though be aware, older games may have broken their implementation since they were added to the list).

Fix 1: Games must be purchased from Steam, games purchased from the Oculus store do not work, and neither do pirated copies.įix 2: Games must have the LIV SDK implemented or have a working SteamVR legacy mixed reality implementation.
